Cosbooru
Login Posts Comments Notes Artists Tags Pools Wiki Forum More »
Search Changes Help | Posts (0) History
  • Help
guro
scat

Recent Changes (all)

  • yuuyu (av actress)
  • super spark tokyo
  • 63angel
  • zelina vega
  • asahi mikuru
  • tanaka haru
  • kakegurui (live action)
  • hamabe minami
  • mizuna rei
  • e3 2002
  • am show 2008
  • zhao (zenless zone zero)
  • mukubayashi mizuki
  • sabrina sato
  • katsucon 2006
  • fancy frontier 4
  • tgs 2012
  • ayane (doa)
  • live spectacle naruto
  • stage play kimetsu no yaiba
  • kadoyama yoko
  • afa 2011
  • tgs 2008
  • tgs 2007
  • e3 2011

Options

  • Tag History
  • Edit Tag
  • Post History
  • Wiki History
  • Discussions
  • What Links Here
  • Mistagged Posts
  • Untagged Posts

cel rendering

トゥーンシェーディング
  • Pixiv
  • Twitter
  • Bluesky
  • Weibo
  • Lofter
  • Tumblr
三渲二
  • Pixiv
  • Twitter
  • Bluesky
  • Weibo
  • Lofter
  • Tumblr

A technique found in 3D media that mimics the appearance of 2D illustrations.

A well-known example is The Legend of Zelda's Breath of the Wild.

In 3D media, cel rendering is typically employed by use of minimalist textures and shaders. This may include hard-edged shadows and highlights, sometimes to a degree that causes visual color banding, and other times, there may be an intentional omission of shadows altogether (e.g. Untitled Goose Game). There may also be use of a prominent outline (Okami), and on the flipside, there may be an omission of an outline altogether.

For the 2D cel shading technique, see anime coloring instead.

Media examples

Anime

  • Ajin
  • BanG Dream!
  • Trigun Stampede

Videogames

  • Jet Set Radio
  • NEO: The World Ends With You
  • Ni no Kuni
  • The Legend of Zelda: The Wind Waker

See also

  • Low poly
Terms / Privacy / Contact /